AI Insights · Timothy · October 2022
Top 5 Pirate Games on Android in Ecuador Q3 2022
In Q3 2022, the top pirate-themed games on Android in Ecuador showed varied performance in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal interesting trends.
In the third quarter of 2022, the top pirate-themed games on Android in Ecuador displayed a range of performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared, based on data from Sensor Tower.
Last Pirate: Survival Island experienced a significant increase in weekly downloads, starting from 833 in late June and reaching 2.6K by the end of September. Weekly active users also saw a consistent rise, beginning at 1.8K and peaking at nearly 4K by the end of the quarter. Revenue peaked at $12 in early July but saw no notable earnings thereafter.
Save The Pirate! Make choices! had fluctuating download numbers, starting with 765 downloads in late June, peaking at 1.7K in early July, and then stabilizing around 300-700 downloads towards the end of the quarter. Active users followed a similar pattern, with a peak of 1.8K in early July and a gradual decline to around 391 by the end of September.
Pirate Raid - Caribbean Battle showed modest download figures, beginning with 243 in late June and seeing a slight increase to 295 by the end of September. Active users started at 356 and climbed to 399 over the same period. The game did not record any revenue during this quarter.
Kingdom of Pirates saw its downloads fluctuate, starting at 124 in late June, peaking at 146 in mid-July, and ending at 108 by the end of September. Active users began at 1K, experienced a slight dip, and then stabilized around 800-900 towards the end of the quarter. Revenue saw minor peaks, with the highest being $16 in mid-July.
Pirates Flag-Open-world RPG maintained a steady download rate, beginning at 124 in late June and remaining around 75 by the end of September. Active users remained fairly stable as well, starting at 352 and slightly decreasing to 306 by the end of the quarter. There was no recorded revenue for this game during this period.
For more detailed insights and data, visit Sensor Tower.